Zulors

Magical cards are hard to learn, especially if the makers are long gone. Get into a journey of card trading where your (explicit) knowledge matters not much - and you have to by vibe.

How to play?

Use your mouse to select buildings to visit, and to see or buy/sell cards. Make the most money or fail. [Please note this game is not yet tested for full gameplay so might be not possible to win]

Jam Submissions!

This game is submitted Havi Egy Jatek - June 2026, theme: Yin Yang. And I think also delivers on NO STRAIGHT LINES modifiers.    

Although not submitted on time, the game was also intended to be ready for the BrainJam hosted by CEU. 

Toolset

Development: Unity 2022.3

Art: Affinity Designer 2.0

Music/sounds: Not yet - but will be coming with Reaper with Reason Studios 13

AI usage: Used AI for coding (Claude Code). Used also Gemini for image placeholders (most of images, with the exceptions of the cards which are procedurally generated, are generated by Gemini). 

The game was made by Laszlo Toth on 28. june 2026. during the heatwave.

Published 12 days ago
StatusPrototype
PlatformsHTML5
Authorhotaloca
GenreCard Game
Tags2D, Experimental, Vector
AI DisclosureAI Assisted, Code, Graphics, Text

Comments

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"during the heatwave" 🤣

For sure this helped as I was at home, not moving anywhere - so I had some FOCUS time... :) not that i like it but at least i was making progress