ArthonBru
Sleep ArthonBru, sleep!
The world is a better place if ArthonBru never awakes. Mix him the music of the eternal love and care so he returns to sleep for another 1000 years! Or reveal your dark side, and mix him the music of the shadows so he can finally break his chains!
How to play?
Use your mouse to select and click certain buttons on the equipment which locks ArthonBru in his prison. The music will start playing, in loops which you have selected by pressing neighbouring buttons.
Rules of making the signal/loop connections: The starting node can only leave in one direction. The connections cannot form a circle in any way. Two signal trees cannot be connected.
You can delete not needed trees by pressing the button again... All part of the tree will be deleted, which is not connected to the starting/base node.
The music plays in 16 notes - each icon has it's own track. They can play either love or evil notes (or nothing). You need to organise the loop signal so it arrives to the notes at the right time - so either to play love or evil notes... You get scores (yellow or pink) in both directions, yet having them mixed up reduces the overall score. The score is getting totalled for the last 16 notes - so you need to wait a full cycle to get the newest scores.
The signal is triggered automatically at note 0 and note 16; if the tree has changed. (This is also displayed at the note tracker).
Jam Submissions!
This game is submitted LUDUM DARE 59 - theme: signal and Havi Egy Jatek April - theme: 3rd sound (extra theme not selected).
The game mechanics are also inspired by recent discussion with CEU researchers on implicit learning (focus on what you can feel vs. what you can figure out with logic).
Toolset
Development: Unity 2022.3
Art: Affinity Designer 2.0
Music/sounds: Reaper with Reason Studios 13
AI usage: Used AI for coding (Claude Code). No AI was used for the artwork or sounds.
The game was made by Laszlo Toth on 19 April 2026.
Download
Click download now to get access to the following files:



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